Puzzles in math education

Scott Kim, the author of the excellent Inversions, is launching a crusade to bring more puzzles to math education. He gave a talk on this subject at the Gathering 4 Gardner. (See the slides.) Martin Gardner, of course, is the author of the long-running Mathematical Games column in Scientific American. He inspired who knows how… Continue reading Puzzles in math education

Presentation at SF State, May 1

I was invited by the San Francisco Teachers' Math Circle to present some problems. Here's the basic info.When: Tuesday, May 1 at 6:00 PM Where: Trailer P (behind Thorton Hall) at San Francisco State University 3699 19th Avenue, San Francisco, CAAs far as I know, the event is free, and dinner is included!I will present a pattern… Continue reading Presentation at SF State, May 1

Early Bird Discount

About three months ago, I mentioned my summer workshops for teachers and summarized how they will differ from their previous incarnations.Brief recap:- Hands-On Geometry, June 18-21 in San Francisco- Visual Algebra, August 13-15 in New York City- Re-imagining High School Math, August 16-17 in New York CityThe workshops are sponsored by the Center for Innovative… Continue reading Early Bird Discount

Escape! Meeting notes 3 — habits of mind

This is the third and final installment of my notes from the Bay Area fall meeting  of Escape from the Textbook!(Part 1) (Part 2)We ended the meeting with a segment led by Avery Pickford. (See his notes about the meeting.)He presented this problem:(He didn't present it exactly like this -- this is how the problem… Continue reading Escape! Meeting notes 3 — habits of mind

Escape! meeting notes 1 — tools, backward design

Last Saturday, I attended an Escape from the Textbook! meeting. As always, it was stimulating. Here are some notes.Carlos Cabana talked about the special role of tools in a student-centered pedagogy. Used properly, they allow us to reverse questions and get at big ideas. This is in contrast to the shallow use of tools which… Continue reading Escape! meeting notes 1 — tools, backward design